Wednesday, 7 November 2018

Study Task 3 (Process)


2D animation was by far the most popular form of animation throughout the 20th century and it’s easy to see why; whatever one can draw, it can be animated. In this sense, the possibilities when using this method are endless, limited only by the skill of the artist. When traditional animation was pioneered, it was done so by using cells and paper. It wasn’t until the dawn of the new millennia that studios traded their expensive physical equipment for digital workspaces and graphics tablets. Despite the freedom 2D allows, the process requires a steep learning curve. Not just when it comes to artistic skill, but also when learning and taking full advantage of computer software. Programmes such as Photoshop, TVPaint and ToonBoom can take a lot of time to learn, and all offer different features and have their own share of flaws. This in turn might have caused 2D to become less accessible.


Sources:
https://www.bloopanimation.com/types-of-animation/
https://learn.org/articles/What_is_2D_Animation.html

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