We held a group meeting via Google Hangouts to discuss character design, voice actors and scene allocation (among other things).
Our character designs went through their final adjustments, refined for the sake of appeal and what's easiest to animate. We sent an email to an actor on Mandy.com who we thought would be perfect for the voice of our interviewer, we're still waiting for him to contact us back.
Animation finally began!
I took the liberty of handling "Girl 1", who is the character with the longest sequence of uncut speaking animation, not to mention the fact that she takes the form of many animals during her scene. Below is my progress so far, I am very pleased with it:
I think my teammates will agree that in future projects we need to have our animation commence much sooner as we are having to rush ourselves a little bit here. That said, I have a good feeling that we will make the deadline with a good quality film at the end.
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