Sunday, 24 February 2019

LAUAN504 (KFC Brief) - Week Seven

We managed to acquire some background music this week that perfectly fits the tone that we are aiming for. I also began roughing out another scene as you can see bellow. This one is quite ambitious as it involves two characters, a curtain (which is essentially nothing but follow through), lip sync and part of a walk.


To improve further, I want to try and force myself to animate more even when we don't have Applied Animation scheduled. I think I tend to neglect this project too much when it's not placed before me, or I prioritise things like COP instead. I need to give everything an equal balance.

Sunday, 17 February 2019

LAUAN504 (KFC Brief) - Week Six

This week we went over our storyboard and made some adjustments to the story. I offered to take care of drawing the storyboards this time as you can see below:


With these changes, I added a simple head turn from Audrey with the employee animation I had already completed - the sequence is now ready for the background art.
With the required background I needed for this scene still in production, I opted to at least rough out the action in the meantime. This scene does have dialogue so I will come back to it once we have the line recorded.

Overall, this was quite a productive week, however I could probably have fit in even more sequences to rough out or even helped with the background art a little - in future, I will give myself more roles to help speed up production.

Sunday, 10 February 2019

LAUAN504 (KFC Brief) - Week Five

This week has our first feedback session.
It was greatly appreciated, but it meant that we needed to not only re-do all the backgrounds we had so far, but a complete restructuring of the storyboard is required, which we'll tackle next week. In the meantime, I'm working on my first piece of animation, which you can see below:

Tuesday, 5 February 2019

LAUAN504 (KFC Brief) - Week Four

This week I completed some dynamic poses for Audrey the chicken.
These are just to provide reference when animating and are based off scenes in the storyboard/animatic.